A big thanks goes out to “Wenis”, a member on our forums who has been relentless in digging up some XBOX 360 screenshots (originally posted by SWBF3.de) as well as some nice renders of Geonosis and a great little animation reel of the following:
“An animation reel, which shows various games including Battlefront III. You can even hear a little bit of the voice acting of that Shara bounty hunter, and some other guy.”
You can check out that animation at this link: click here.
And last but not least, here are the XBOX 360 screenshots from Free Radical’s version of Battlefront 3.
“The Loading Screen of BFIII was a hyperspace sequence, which showed information about the planet you were about to do battle on. It featured animated ‘warp’ effects based on those seen in the Star Wars movies.”
“One of the most complex screens I concepted for the front-end of BFIII was the ‘Select Spawn Location’ screen, which was intended to illustrate the ‘Vertical Battlefield’ concept (encompassing ground, sky and space), across all 12 different planets.”
“‘Select Spawn Class’ was intended to allow the gamer to choose from a dynamic list of classes. This concept (with placeholder art) envisions a scenario with many class options for the ‘Heroes Vs Villians’ game mode.”
“The ‘Galactic Conquest’ game mode was one of the highly anticipated modes of BFIII. This concept illustrates the visual approach I defined to the main ‘chess board’ screen. The animated camera would zoom in on your planet selection.”
“Many of the front-end screens were projected as ‘holograms’ onto a battle table, which was situated on a Star Destroyer bridge. This ‘Control Configuration’ screen concept shows how we were planning on realising that goal.”